LINE 9

The emergency line that should not exist.

It is 2 AM.

You are an emergency operator working a late-night shift when a call comes through.

A woman named Sara is trapped inside a house.

Every door is locked.

She needs your help.

But something about the call is wrong.

She knows your name.

She can see your screen.

And the more you investigate, the less certain you become about who is actually making the call.

About the Game

LINE 9 is a text-based psychological horror game focused on choices, atmosphere, mystery, and tension.

You communicate with a mysterious caller through an emergency line and decide how to respond to her situation.

Every decision can change what happens next.

Your choices can lead you through different locations, discoveries, and endings.

Silence is also a choice.

And sometimes, not answering is more dangerous than answering.

Features

  • 11 different endings
  • Branching interactive story
  • Timed dialogue choices
  • Your name is used throughout the story
  • Psychological horror atmosphere
  • Glitch and screen effects
  • Synthesized music and sound effects
  • Arabic and English language support
  • Achievements
  • Saveable progress
  • Multiple story chapters
  • Different paths through the house, cellar, attic, street, police station, and telephone exchange

The Story

The call begins simply.

Sara is trapped in a house and asks for help.

Then she tells you something impossible:

She knows your name.

From there, the emergency call becomes a journey through strange messages, impossible rooms, old recordings, mysterious phone calls, and a forgotten emergency line that supposedly stopped existing decades ago.

The deeper you go, the more the line seems to connect you to the people who came before you.

And eventually, you may have to decide whether the only way to stop LINE 9 is to end the call forever.

Choices Matter

You do not simply read the story.

You choose how the conversation develops.

Some choices are available only after discovering certain information, while others disappear if you wait too long.

You can:

  • Ask Sara questions
  • Investigate the house
  • Look through the window
  • Explore the kitchen
  • Descend into the cellar
  • Investigate the attic
  • Visit the street
  • Search the police station
  • Discover the old telephone exchange
  • Decide whether to pull the LINE 9 plug

There are 11 endings to discover.

Timed Decisions

Your replies are not unlimited.

Each choice has a response timer.

If you repeatedly fail to answer, the story reacts to your silence.

Some achievements also challenge you to respond quickly.

Language

Available languages:

  • Arabic
  • English

The language can be changed from the Settings menu.

Audio

LINE 9 uses synthesized music and sound effects generated inside the game.

Headphones are recommended for the intended atmosphere.

Controls

Mouse:

  • Select dialogue choices
  • Interact with menus

Keyboard:

  • 1–4: Select dialogue choices
  • ESC: Pause the game

Accessibility

The game includes settings for:

  • Message speed
  • Reply timer
  • Screen shake
  • Visual effects
  • Text size
  • Master volume
  • Music volume
  • Sound effects volume

The reply timer can also be disabled.

Playtime

A single playthrough varies depending on your choices.

Discovering all 11 endings requires multiple playthroughs.

Content Warning

LINE 9 is a psychological horror game containing frightening themes, unsettling situations, suspense, and disturbing story elements.

It is designed around tension and atmosphere rather than graphic imagery.

Credits

Created by:

Devil Games

© 2026 Devil Games — All rights reserved.

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